Seared/Scorched Channels break flow in multiplayer
Yaevo opened this issue ยท 8 comments
Minecraft Version
1.16.5
Forge Version
36.2.1
Mantle Version
1.6.115
Tinkers' Construct Version
3.1.0.231
Describe your issue
While in multiplayer session (Forge server version 36.2.1), when you make a flow with the Channels, all goes well, but after the user that set the flows disconnects and connects again, they get messed up randomly, and have to be set again in order to function correctly.
Crash Report
No response
Reproduced with only Tinkers' Construct?
Yes
Other mods required
No response
- Confirm you have checked the roadmap, what's new, and the FAQ for your issue
- Confirm you are not using performance enhancers, such as optifine
It's both visual and functional, I have to set them correctly again to get the ore to flow
It resetting functionally on login sounds unlikely, unless that area was unloaded. Do you get the same behavior if you unload the chunks without logging off then come back? Or if you log in while another player by your channels?
I haven't tried unloading the chunks, I'll do it when I can login again. And some of the friends that are near my house, often come by and tell me that they fix the channels because they find it like in the screenshots. At the moment I've tried only with me near the channels to check if they reset, I'll have to try with someone near them too.
Oh, one more thing. Can you use F3
+ G` to show chunk borders? I'm trying to find the logic behind those channels being the ones that disconnect