Melting damaged items in smelteries leaves a residue that cannot casted into any items
ChronoVortex07 opened this issue ยท 2 comments
Minecraft Version
1.16.5
Forge Version
36.2.8
Mantle Version
1.6.127
Tinkers' Construct Version
3.1.3.271
Describe your issue
I would like to report an issue on smelteries not rounding the output to the nearest item that can be casted when smelting certain items, like damaged weapon and tools. According to some members of slimeknights in the discord, this should not be the case, and they have asked me to make a report on it. This bug can be replicated by melting any meltable item with durability lost in a smeltery, and the result would be that it would often produce values smaller than a nugget which then cannot be fully extracted via casting, for example, melting a piece of leggings at about half durability would yield 3 ingots, 4 nuggets and 5 mb.
Crash Report
No response
Reproduced with only Tinkers' Construct?
Yes
Other mods required
No response
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The leftover is perfectly usable if you melt down more items. If this changes, the result will be rounding down so you get less fluid to prevent dupes. Alternatively, you could just discard the extra fluid, so not overall convinced this is a problem. It's definitely an enchancement request rather than a bug though.