Tinkers Construct

Tinkers Construct

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Melting damaged items in smelteries leaves a residue that cannot casted into any items

ChronoVortex07 opened this issue ยท 2 comments

commented

Minecraft Version

1.16.5

Forge Version

36.2.8

Mantle Version

1.6.127

Tinkers' Construct Version

3.1.3.271

Describe your issue

I would like to report an issue on smelteries not rounding the output to the nearest item that can be casted when smelting certain items, like damaged weapon and tools. According to some members of slimeknights in the discord, this should not be the case, and they have asked me to make a report on it. This bug can be replicated by melting any meltable item with durability lost in a smeltery, and the result would be that it would often produce values smaller than a nugget which then cannot be fully extracted via casting, for example, melting a piece of leggings at about half durability would yield 3 ingots, 4 nuggets and 5 mb.

Crash Report

No response

Reproduced with only Tinkers' Construct?

Yes

Other mods required

No response

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commented

The leftover is perfectly usable if you melt down more items. If this changes, the result will be rounding down so you get less fluid to prevent dupes. Alternatively, you could just discard the extra fluid, so not overall convinced this is a problem. It's definitely an enchancement request rather than a bug though.

commented

3.5.1.31 adds a new property to the damagable serializer to specify the unit size for melting, for metals for instance, the min fluid is 10mb (1 nugget), and the fluid is always rounded down to the nearest nugget.