Armor from Creative Menu has 1 durability
CLMagnus opened this issue ยท 4 comments
Minecraft Version
1.16.5
Forge Version
36.2.20
Mantle Version
1.6.147
Tinkers' Construct Version
3.3.1.316
Describe your issue
Not counting the Piggybackpack, if you take an armor piece from the creative menu, it has 1 durability.
Crash Report
No response
Reproduced with only Tinkers' Construct?
Yes
Other mods required
No response
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This is a known thing, but I don't believe it can be fixed. The effects of the armor are applied on crafting, creative menu does not abide to that and therefore doesn't work. You can grab it from JEI and it should be fine however.
For the record, same issue as #4314. Tools and tool parts are datapack controlled, but the creative search menu is loaded and frozen far before we have a chance to do anything.
For the sake of tracking, if you want to add a comment to the other issue about armor.feel free
.have to do it for pickaxes and alike.too if missing.
All in all, creative search sucks, don't use it
Anyways, I think the best "fix" for this big is just removing the armor from the creative search. Or maybe I can insert an uninitialized item, that will automatically init like crafting recipes, hmm... Not sure that's possible without a constant tick handler. Might leave this open while I consider.
c4023c0 resolves the issue by giving tools a way to initialize their data. As a result tools obtained via the give command also automatically get NBT from datapacks set