Desync when pouring from a melter/smeltery into a casting basin/table
TJT01 opened this issue ยท 4 comments
Minecraft Version
1.18.1
Forge Version
39.0.66
Mantle Version
1.8.31
Tinkers' Construct Version
3.4.0.34
Describe your issue
Pouring fluids from a melter or smeltery into a casting basin or casting table will cause a clientside desync; where the client thinks there's less fluid than what's actually there.
Crash Report
No response
Reproduced with only Tinkers' Construct?
Yes
Other mods required
No response
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- Check if you are not using performance enhancers, such as optifine
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Most likely fixed by the commit, as this issue never existed in 1.16 and that is the main bug I noticed in the update. Not 100% certain though without doing more testing.
I have not personally noticed any desync, and I've even been testing the mod on a rather laggy server. Can you give a bit more information about your environment?