Tinkers Construct

Tinkers Construct

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Allow the spread of Slime grass to be the same as nylium

ffuentesm opened this issue ยท 4 comments

commented

Minecraft Version

1.18.1

Forge Version

39.1.2

Mantle Version

Mantle-1.18.1-1.8.37.jar

Tinkers' Construct Version

TConstruct-1.18.1-3.4.2.60.jar

Problem description

Just a way to speed the spread the slime grass to other dirt blocks in a vanilla way

Suggested solution

Make the slime grass spread to be the same as nylium, that when using bonemeal the slime grass spread faster.

Alternatives considered

Another way is to have Slime seeds drop when breaking slime tall grass

Additional context

No response

Searched for existing enhancement?

Used the search bar, Checked the FAQ

commented

Why make slime grass inconsistent? Nylium in vanilla spreads with bonemeal and not on random tick. Grass in vanilla spreads on random tick and not with bonemeal

commented

Well that is why I also suggested the slime seed drop from breaking the tall grass.

commented

I think you missed the point of my question. Why do you need slimegrass to be easier to spread, thus being inconsistent with vanilla? I honestly have no problems filling a large area with slimy grass with a bit of patience, and you could also construct a farm to constantly produce slimy grass so you have large quantiles when needed with no need to wait for spread. Why remove all challenge when its not that hard of a problem to solve?

commented

Closing for lack of response. As I said, current behavior is consistent with grass, and I have not had issues with slime grass being too rare (especially with how little it does)