[1.18.2] Tinkers cobalt plate armor rendering incorrectly on player?
NovaLynxie opened this issue ยท 4 comments
Minecraft Version
1.18.2
Forge Version
40.1.41
Mantle Version
1.9.26
Tinkers' Construct Version
3.5.0.17
Describe your issue
Tinkers armor embellishments don't render correctly on the player in-game yet render correctly.
I would expect the armor to show as seen on the player in the inventory screen yet this does not seem to be the case |:T
In game player: (what is actually seen)
Inventory player: (what I should expect to see?)
Just to prove the affected armor parts do in fact have embellishments:
Chestplate:
Boots:
So far have tested with the listed other mods that could be causing the problem which has not had any effect.
I cannot be sure what mods could be causing this but will try to investigate further to see if there are any other mods causing it from the modpack I am playing this on.
Crash Report
visual bug only - no crash report generated
Other mods
Oculus - 1.2.5
Rubidium - 0.5.2a
Tried reproducing with just Tinkers?
Yes
Performance Enchancers
Other (specify under other mods)
Searched for known issues?
Checked pinned issues, Searched open issues, Searched closed issues, Checked the FAQ
Your tinkers is out of date, and unable to reproduce on latest tinkers version.
Huh... good to know. Am going to try the latest version to see if this was fixed.
Also update I was able to replicate this issue on the versions listed. It was my helmet with golden modifier that caused the rendering bug.
Ok, have been testing and was able to reproduce it with latest tinkers with oculus installed.
With oculus installed, as soon as I take off my helmet with golden modifier the embellishments of the other pieces of armor will also render correctly.
As soon as I remove oculus all the armor embellishments renders as normal equipped.
Report here https://github.com/Asek3/Oculus/issues nothing we can do about performance/shader mod bugs