Tinkers Construct

Tinkers Construct

160M Downloads

Cannot open, Log states related to TC.

MonsterGaming54 opened this issue ยท 8 comments

commented

Minecraft Version

1.18.2

Forge Version

40.1.87

Mantle Version

1.9.31

Tinkers' Construct Version

3.5.2.40

Describe your issue

Game sometimes opens, lets me join a world or server, but immediately crashes if i move my mouse or try walking around. My friends also have the same exact version of the Modpack and are experiencing little to no issues on our server (one guy is crashing occasionally but we suspect it to be his PC).

Registry Object not present: t_construct:scorched_ladder

I saw another issue report saying that it's a fake crash and that it's being caused by something else.

Crash Report

https://pastebin.com/DTR5N1Eg (Crash Report)

https://pastebin.com/2JfLDM2w (Latest.log)

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Tried reproducing with just Tinkers?

Yes

Performance Enchancers

None of the above

Searched for known issues?

Searched open issues

commented

I believe it's Open Blocks Elevator and Gravestones that are giving me the problem. I'm in the process of troubleshooting it now.

commented

It's those two and mekanism additions, confirmed.

commented

Please be a bit more specific. This crash no longer happens when you remove those mods? Is it one or both of them?

Would be good to open an issue report on their tracker

commented

I am getting really annoyed by this crash. Some mod is breaking things, like seriously breaking things. No clue who, but it keeps getting reported to us. The crash is literally impossible unless someone changed how forge works.

Narrow down the list of mods needed to reproduce this, get me 5 or fewer ideally.

commented

When you do, link the issues here so we can track them

commented

From what i can tell, they're all having individual issues with tinkers. I turn them off one by one (curseforge disable), and my game crashes unless all 3 are off. I will be opening issue reports on the respective trackers.

commented

Turns out KingLemming recently fixed a similar issue in CoFH core. In his case, the issue was caused by a race condition when multiple of the CoFH mods registered objects at the same time, as Forge loads mods in parallel.

In Tinkers case, while we only initialize our deferred registers from a single thread, its possible that other mods are accessing some of our base modules (notably, to fetch creative tab instances in addons) causing them to class load on a different thread. I am not 100% certain that is the issue as race conditions tend to be annoying, but supposing it is I know how to protect against that issue. Will likely require a Mantle update if I want to avoid excessive code duplication.

commented

I pushed a fix in 3.6.1.85 that may fix this, requires a Mantle update as well. Not sure if it will work, but as its the closest I have come to a cause for this issue, will close this.

If it happens again and you are on 3.6.1.85, leave a comment with the new crash report.