Tinkers Construct

Tinkers Construct

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The Slime Elytra are not compatible with Capes

ManyullynSword opened this issue ยท 9 comments

commented

Minecraft Version

1.18.2

Forge Version

40.2.1

Mantle Version

1.9.43

Tinkers' Construct Version

3.6.2.108

Describe your issue

I actually discovered this Bug back in the first 1.18.2 version of Tinkers' Construct. Vanilla's Capes transform into elytra when equipped with vanilla Elytra (disappear without Elytra). When equipped with the Slime Elytra, Capes neither disappeared nor changed into Elytra form, but remained on player's back.

No Elytra
No

Vanilla Elytra
Vanilla

Slime Elytra
TConstrucct

Crash Report

No response

Other mods

None

Tried reproducing with just Tinkers?

Yes

Performance Enchancers

None of the above

Searched for known issues?

Checked pinned issues

commented

That is correct. While I could give it cape textures, that would mess with our own embellishment system. Pretty sure there is nothing I can do to hide capes.

commented

You can hide Cape directly.

commented

Yes, the player can hide capes. That does not mean I can hide capes automatically when you put on a slimelytra

commented

Letting players hide Cape on their own is obviously a bit of a hassle.You can give the Slimelytra cape texture first and then mask it (personal idea only).

commented

Giving slimelytra the cape texture will not hide the cape automatically. The problem still exists.

commented

Change the player's Cape material to blank when the player equips Slimelytra so that it is not displayed (personal thought).

commented

Unless you have code snippets to explain what you mean, that sort of suggestion is not useful. I have no clue what you mean by "change the cape material", I think you don't understand how entity renderers work.

commented

Not "material", but "texture". You can draw a blank Cape and change the player's Cape to that blank Cape when the player wears Slimelytra. As for how entity renderers work, I don't really know.

commented

I think you are entirely missing my point. I do not draw the cape. Mojang draws the cape, and I cannot change how that works without huge hacks (if not at all).

Unless youu actually know how entity rendering works, the suggestion is not helpful.