the output of melting modifier weirdly disappears when the entity and the dropped item have the same recipe
Jamesdsj opened this issue ยท 4 comments
Minecraft Version
1.19.2
Forge Version
43.3.13
Mantle Version
1.10.36
Tinkers' Construct Version
3.8.4.50
Describe your issue
When attacking the mob using weapons with melting modifier, if the mob itself and its dropped item (e.g. slime) have the same melting result, the fluid amount may fluctuate.
After I killed a large slime:
Crash Report
No response
Other mods
none
Tried reproducing with just Tinkers?
Yes
Performance Enchancers
None of the above
Searched for known issues?
Searched open issues
Looks to me like you are in creative mode. Creative mode is known to make NBT inconsistent, and to be honest I doubt the weapons will work in creative to any reasonable degree. Try it in survival.
Hmm, quick glance at the source code suggests that the melting modifier is not properly melting dropped items, I think that it will just reset the tank to 0 before melting an item due to a typo.
To confirm, you could try melting a mob that has a drop with a different output than the mob itself, or mine a block with the melting modifier.
Bug is basically the same as the other melting bug we recently had, made a mistake when cleaning up the code in 1 or 2 modifiers.