Tinkers Construct

Tinkers Construct

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(CRASH) Earth Geode Generation Error when using Tconstruct with Terralith (1.20.1 latest versions)

Leafyaction opened this issue · 5 comments

commented

Minecraft Version

1.20.1

Modloader

Forge

Modloader Version

47.4.0

Mantle Version

1.20.1-1.11.79

Tinkers' Construct Version

1.20.1-3.10.2.92

Describe your issue

When using Tinkers’ Construct with the Terralith world generation mod on Forge 1.20.1, exploring new chunks causes crashes and rolls back the player. The crash does not always produce a visible stacktrace, but the world consistently rolls the player back several chunks after reloading, which i think is a worldgen failure during save.
It would be nice if this could be fixed but if not i understand.

Screenshot of the error log that i saw after the crash:
Image

If the screenshot link doesnt work for whatever reason here is the error:
[18:11:42] [Worker-Main-3/ERROR]: Detected setBlock in a far chunk [-12, 94], pos: BlockPos{x=-191, y=-10, z=1504}, status: minecraft:features, currently generating: ResourceKey[minecraft:worldgen/placed_feature / tconstruct:earth_geode]

Steps to reproduce

Steps to reproduce crash:
Create a new 1.20.1 modpack and add the latest Tconstruct, Mantel and Terralith. Make a new world then explore and eventually you will crash ( i set my render distance to 32 chunks to speed up the process and it took around 5 minutes travelling by boat to crash although it can take much longer) after re loading the world the player is set back several chunks from where the crash occured.

Crash Report

No response

Can you reproduce with just Tinkers?

No

Performance Enchancers

None of the above

Other mods

There are 2 mods required to reproduce the issue, them being the latest versions of Terralith and Tinkers construct (Mantel aswell ofc)

Searched for known issues?

Checked pinned issues

commented

Additional Info I wanna add: I beleive the error is caused when an earth geode attempts to generate but the way it generates interferes with terralith or vice versa. If you need the full log from my crash i can provide that and any other info that could be helpful.

commented

Earth geodes generate using normal vanilla geode logic, same as amethyst geodes. If terralith breaks normal vanilla geode logic, that's their bug.

Report this issue to them and link it here. If they are one of those datapack only mods, well, so is our geode logic, something that are doing is causing it to break in a way I've never seen.

commented

And yes, if you get an error, always post the full game logs when the error happened plus the crash report. A screenshot of a crash report is not helpful

commented

Earth geodes generate using normal vanilla geode logic, same as amethyst geodes. If terralith breaks normal vanilla geode logic, that's their bug.

Report this issue to them and link it here. If they are one of those datapack only mods, well, so is our geode logic, something that are doing is causing it to break in a way I've never seen.

ah i see. thanks for helping ill maybe try reporting this to them instead

commented

You don't need to close the issue. The point of the cross post is so all the relevant devs are informed of the issue and can communicate with each other. Its possible they will know a fix that needs to be applied on our side, or the fix is needed on their side.