
Triple jump requires getting damaged to work in multiplayer
Closed this issue ยท 4 comments
Minecraft Version
1.20.1
Modloader
Forge
Modloader Version
47.4.0
Mantle Version
1.11.46
Tinkers' Construct Version
3.9.1.19
Describe your issue
triple jump only works once, then doesn't untill you get damaged, then this "one use" resets
Steps to reproduce
multiplayer server
traveller's boots w triple jump
use triple jump
Crash Report
No response
Can you reproduce with just Tinkers?
Yes
Performance Enchancers
Rubidium/Embeddium
Other mods
No response
Searched for known issues?
Searched open issues, Searched closed issues, Checked pinned issues, Checked the in game books
My experience shows me the trigger for it resetting is pressing the jump key and that causing a normal jump to happen, but I haven't done enough testing to confirm this.
Can't reproduce. I just tested on a server and triple jump works the same as it does in single player. No need to take damage to reactivate it.
You have a mod that is breaking the fall event and the on ground entity flag somehow, as we have redundancy to make sure it properly resets. If you have something such as whatever the newest version of Bukkit is these days I would start by testing without that. Remove your performance enhancers to test too, they tend to break things.