Tinkers' Tool Leveling

Tinkers' Tool Leveling

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Changing Tool XP required for specific items

JungleSnake opened this issue ยท 2 comments

commented

Minecraft version: 1.12
Tinkers Tool Leveling version: 1.12-1.0.2b (1.12-1.0.2b.DEV.1a79301)
Tinkers' Construct version: 1.12-2.7.4.34
Forge Mod Loader version: 8.0.99.99
Minecraft Forge version: 14.23.0.2531
Specific Mod Pack: Direwolf20 1.12

Log: There is only one mention of Tinkers Tool Leveling in the start up log, and was only for the Resource Manager listing all the mods its found

Problem: When I go into the config file to set xp requirements for certain tools, it does not use the number for that tool stated in the config file.

my config file:

"_VERSION"=1
general {
    # Maximum achievable levels. If set to 0 or lower there is no upper limit
    maximumLevels=-1
    # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have
    newToolMinModifiers=3
}
toolxp {
    # Base XP for each of the listed tools
    baseXpForTool {
        "tconstruct:arrow"=500
        "tconstruct:battlesign"=500
        "tconstruct:bolt"=500
        "tconstruct:broadsword"=500
        "tconstruct:cleaver"=500
        "tconstruct:crossbow"=500
        "tconstruct:excavator"=4500
        "tconstruct:frypan"=500
        "tconstruct:hammer"=4500
        "tconstruct:hatchet"=500
        "tconstruct:longbow"=500
        "tconstruct:longsword"=500
        "tconstruct:lumberaxe"=4500
        "tconstruct:mattock"=500
        "tconstruct:pickaxe"=500
        "tconstruct:rapier"=500
        "tconstruct:scythe"=4500
        "tconstruct:shortbow"=500
        "tconstruct:shovel"=500
        "tconstruct:shuriken"=500
    }
    # Base XP used when no more specific entry is present for the tool
    defaultBaseXP=500
}

Any help will be gladly appreciated, thank you for your time.

Edit1: The above config file does work for defaultBaseXP=500, I can change this 500 to any number and that number is correctly reflected in the game, however, the baseXpForTool is still not using the numbers I stated.

commented

Fixed in newest version

commented

Thank you so much for your time and hard work! I enjoy this mod!