Torchmaster

Torchmaster

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1.12.2 Lycanites spawn bug

chidorrasen opened this issue · 5 comments

commented

hello, i have a world with lots of mods installed but i never had any problem with the spawn thanks to torchmaster, i placed a megatorch in a village and i made my base just at the border outside of the range. in that way the villagers were well protected and i could still have a challenge

lately i started to get a bit bored of the mods i had so i decided to install lycanites and made sure that the option in the torchmaster config to prevent lycanites was turned on, but i found that the village was full of Lycanites mobs like they didnt care about the megatorch.

before i posted here i made sure in other world that they were in fact spawning and not walking in
Sin título

Minecraft 1.12.2
Forge 14.23.5.2847
Lycanites 2.0.1.5
Torchmaster 1.8.0.79
megatorch range is set to 100
B:LycanitesMobsBlockAll=true

it blocks all the other enemies from other mods and only failed when i added Lycanites

tried setting slighlyMoreAggressiveBlocking to true, didn´t work

commented

Hm... interesting. What Biome was that? I'll look into it.

commented

I think I found the issue already. Back in 1.10 lycanites mobs used different mod names per set of mobs (so instead of just "lycanitesmobs", some mobs were part of a mod "arcticmobs" while others were "demonmobs" etc). Looks like this was changed - not sure when tho. I'll make a quick fix.

commented

that was realy fast! i just tried and seems like the new version is working fine, right now they are all spawning outside of the range, i dont have time to try spawners and everything right now, but if i find something else failing i will make a new report

thank you!

commented

Alright, closing this then. :)

commented

Fix is up on Curseforge, awaiting approval. Can you check Version 1.8.1 (once approved by curse) if the issue is indeed fixed for you? Ty.