Dread Lamp has misplaced particles
toddnollan opened this issue ยท 1 comments
The dread lamp, in addition to particles spawning at x=x, y=y, z=z, has particles spawning at z=x.
Example: Dread lamp at 5,64,2 is spawning particles at 5,64,5. If moved to 4,64,2, spawns additional particles at 4,64,4.
torchmaster_1.12.2-1.8.0.79.jar
ftb Revelations modpack
Using Optifine shader packs.