Alternatives to blocking phantom spawns
ShroomAgent27 opened this issue ยท 1 comments
As discussed in #131 (comment)
Xalcon suggested wither
- Change how the megatorch works, ignoring the height and only checking x and z coordinates.
- Add a different block that has a bigger range but only checks for phantoms.
I'd be up for submitting a PR that implements either of these options. If you have a preference, Xalcon, let me know and I can do whichever you like. I can't add the texture for any new blocks though. You'd be on your own for that, but I could make the code and a debug texture file in the mean time.