Torchmaster

Torchmaster

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[1.19.2] Server Side Crash (at net.xalcon.torchmaster.common.logic.entityblocking.megatorch) (Watchdog)

Gbergz opened this issue ยท 1 comments

commented

Title ^

Server dies after starting, hitting the server watchdog limit at 1000 secs.

Minecraft: 1.19.2
Forge: 40.1.84
Torchmaster: 18.1.0

Crash-Report: https://gist.github.com/Gbergz/d501687f52c614afa3ea40194aec6cb8

commented

I dare to say this is not a torchmaster issue.
The last reference by torchmaster points to

@Override
public boolean cleanupCheck(Level level)
{
return level.isLoaded(this.pos) && level.getBlockState(pos).getBlock() != ModBlocks.blockMegaTorch;
}

But afterwards, there are a bunch of other calls to several mixins. To me, this looks like an issue with Smooth Chunks.
The code in question is so lean, it could run for thousands of torches per tick without a visible impact on the tick rate, so this doesnt look like a general performance issue but rather a mod locking up.