Disabling creature from Mega Troch spawn
Firro007 opened this issue ยท 3 comments
Hi, im trying to make a creeper farm in my modded world and i used following for Mega Troch:
megaTorchEntityBlockListOverrides = ["-minecraft:creeper"]
so only creepers spawn. Howerer no mobs spawn at all spawn.
Any suggestions ?
Nevermind, I copied your config and it seems like its working. Maybe something wrong in the downloaded file. Sorry for interrupting and thanks :)
MC version: 1.20.1
Forge version: 47.2.0
Torchmaster version: 20.1.5
I can provide list of mods as well if there is any known incompatibility.
I've just tested it with the most recent MC 1.20 build that I have and I can't replicate the issue. Can you please provide additional information like MC Version and Torchmaster Version?
See my test config here
[General]
#Show additional information in the tooltip of certain items and blocks
beginnerTooltips = true
#By default, mega torches only block natural spawns (i.e. from low light levels). Setting this to false will also block spawns from spawners
blockOnlyNaturalSpawns = true
#If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
lycanitesMobsBlockAll = true
#If this setting is enabled, the mega torch will block village sieges from zombies
blockVillageSieges = true
#The radius of the mega torch in each direction (cube) with the torch at its center
#Range: > 0
megaTorchRadius = 64
#The radius of the dread lamp in each direction (cube) with the torch at its center
#Range: > 0
dreadLampRadius = 64
#Use this setting to override the internal lists for entity blocking
#You can use this to block more entities or even allow certain entities to still spawn
#The + prefix will add the entity to the list, effectivly denying its spawns
#The - prefix will remove the entity from the list (if necessary), effectivly allowing its spawns
#Note: Each entry needs to be put in quotes! Multiple Entries should be separated by comma.
#Block zombies: "+minecraft:zombie"
#Allow creepers: "-minecraft:creeper"
megaTorchEntityBlockListOverrides = ["-minecraft:creeper"]
#Same as the mega torch block list override, just for the dread lamp
#Block squid: +minecraft:squid
#Allow pigs: -minecraft:pig
dreadLampEntityBlockListOverrides = []
#The radius in which the feral flare should try to place lights
#Range: 1 ~ 127
feralFlareRadius = 16
#Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc
#Range: > 1
feralFlareTickRate = 5
#The target minimum light level to place lights for
#Range: 0 ~ 15
feralFlareMinLightLevel = 10
#The maximum amount of invisble lights a feral flare lantern can place. Set to 0 to disable light placement.
#Warning: Setting this value too high in conjunction with the feralFlareMinLightLevel and Radius can lead to world corruption!
#(Badly compressed packet error)
#Range: 0 ~ 32767
feralFlareLanternLightCountHardcap = 255
#Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability
#Range: 0 ~ 32767
frozenPearlDurability = 1024
#Print entity spawn checks to the debug log
logSpawnChecks = false
#Configures the spawn check to be more aggressive, effectivly overriding the CheckSpawn results of other mods
aggressiveSpawnChecks = false