[Bug : Hostile are still spawning
Buttersxx opened this issue · 1 comments
Torchmaster Version
20.1.8
Mod Loader
Neoforge
Mod Loader Version
47.3.0
What happened?
I’m on forge 1.20.1. Zombies are still spawning even with torch placed. No skeletons or creepers spawn but zombies still spawn.
Relevant log output
No response
Have you any way to replicate this? In a new world with your mentioned versions I can clearly see that zombies are blocked just fine. No enemies are spawning inside the volume of a mega torch.
A few things that could cause zombies to still spawn:
- The configuration for torchmaster was changed to remove zombies from the mega torch block list. Check the config file to make sure this is not the case
You are in a village and a zombie siege happened. I've implemented support for zombie sieges, but I've yet to figure out a way to test this reliably. Are you in or close to a village or do you have villagers in your base?(Just tested this, village sieges are blocked properly)- Another mod is spawning zombies in a way that is undetectable by torchmaster. We would need to figure out which mod is doing this to figure out the next steps.
- The zombie spawned outside the torch range and simply walked to you. Zombies have a really big tracking range, so this happens quite frequently.