Torchmaster

Torchmaster

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[Suggestion] Cave ambience suppression

ItsTheKais opened this issue ยท 2 comments

commented

Spawn prevention lets you use darkness in builds, but using darkness causes spooky noises! It would be pretty nice if the mega torch prevented cave ambience sounds from playing within its radius. (or a separate device for that, doesn't really matter I guess??)

commented

hm, interesting idea. I'm not sure if this is currently possible but I'll look into it.

commented

feature has been implemented and will be released with Torchmaster v1.7