Damage numbers are not working correctly with Custom NPCs
frodare opened this issue ยท 5 comments
Just to add in more information:
Version of Custom NPCs: 1.10.2 (CustomNPCs_1.10.2(20nov16))
The issue occurs when you change the entity type of an NPC to a mob, like a spider.
Replicate by setting a Spider's health to anything but the default health - the health indicators start spamming.
(Spider's health is okay at 16 since that is the default health, but if you set it's health to any other number, the issue will start occurring).
I am working on a new mod, https://github.com/ToroCraft/ToroHUD, that is pretty much just ToroHealth but with a required server side component. I think this problem might be easier to fix in it so I will test it and close this issue if I get the problem solved.