[Bug] 1.16.3 Large custom health quantities cause in-world overhead health bars to skip and repeat offscreen
PlNG opened this issue ยท 2 comments
Custom health quantities cause in-world overhead health bars to skip and repeat offscreen to the right.
I've got some bosses with 200-500 health and their in-world bars are horridly broken. The GUI display is fine.
I believe this is caused when an entity is given more health than its max value. I have patched this so a value greater than 100% will be trimmed to 100%. That means any mob with greater than max health will have a full health bar until its health gets below whatever its max health is registered as. Hope it helps, enjoy!