ToroHealth Damage Indicators

ToroHealth Damage Indicators

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1.16.5 [Forge] In world health bars turn black.

Zienem opened this issue ยท 1 comments

commented

I removed the HUD and left only the in-world health bars and damage particles. When creating a test world in single player, in-world health bars will show correctly as green and everything works great, If I save and quit, then re-open game and load back in health bars are black as well as remaining health.

hud-
"anchorPoint": "TOP_LEFT",
"showEntity": false,
"showBar": false,
"showSkin": false
Bar-
"damageNumberType": "LAST",
InWorld -
"mode": "WHEN_HOLDING_WEAPON",
"distance": 60.0,
"onlyWhenLookingAt": false,
"onlyWhenHurt": false
Particle -
"show": true,

Testing out settings and stuff, not sure why it works on world gen load but not subsequent loads. I wasn't editing configs or anything in between, just close and restart.

Edit-
On further testing, I used a Zombie spawn egg to keep trouble shooting as soon as it spawned in all the health bars reverted back to the colors they are supposed to be. Restarted the game to try and replicate band aid fix and spawn egg no longer worked. Had to grab a new egg from creative menu to revert health bars back to original color. Hopefully all of this helps narrow it down, I am out of ideas!

Edit2-
Moving literally anything on your hotbar will return the health back to their normal Red/Green colors, pretty easy band aid fix so not to bad, just still not sure how that would fix anything.

commented

Can you test this with torohealth-1.17.1-fabric-11.jar and see if the problem is still occurring?