Toro Health conflict with Scaling Health as of ScalingHealth-1.16.5-4.1.1+7
ExiledMiner04 opened this issue ยท 1 comments
When having both in a world, multiple problems arise:
- Mobs get health set to NaN/health or Health Over/0 eventually will fix itself.
- health bar of entity will be extra long instead (other reports shown this one, may be unrelated).
- When Scaling Health difficulty is above 0, mobs will one shot the player and cause a death bug where you can't loot or even get a death screen. Your hearts will become 0 or even NaN and you can't die anymore to any sources and can pass through mobs, screen will shake uncontrollably.
This is a bit tricky. Anything that alters the health numbers will likely disrupt this mod. ToroHealth has to do some work-arounds to get the health bar working because it doesn't have a server side component, which is one of the design requirements of the project. You might want to try a health mod that is also installed on the server, maybe it wouldn't have the same issue.