Create special items/armor for each civilization
Wing01 opened this issue ยท 3 comments
Ideas for items each civilization can sell. To discuss.
Fire:
- Armor with Fire Protection
- Swords with Fire Aspect
- Bows with Flame
- Buckets of lava
- All fire-related enchanted books
Earth:
- Pickaxes with max Efficiency
- Pickaxes with Fortune
- Pickaxes with Silk Touch
- All digging-related enchanted books
Wind:
- Swords with Knockback
- Bows with Punch
- Boots with Feather Falling
Water:
- Helmets with Respiration and Aqua Affinity
- Boots with Depth Strider
- Stuff from Ocean Temples like lamps?
- All water-related enchanted books
Sun:
- Armor with Blast Protection
- Swords with Smite and Sharpness
Moon:
- Cursed weapons/armor
- we could create a bunch of weapons/armor/enchantments that have side effects, like extra sharpness at the cost of durability, get poisoned when attacking, more protection but decreases max hp, etc.
- Alternatively, all mob-related enchantments like Smite and Bane of Arthropods
For the cursed weapons/armor, I think we should not display what the effects are. It always just shows Cursed Sword or whatever, then you have to use it to figure out the benefits and drawbacks.