Total Tinkers

Total Tinkers

266k Downloads

Suggestions

Jahlob opened this issue ยท 1 comments

commented

Overall, the speed of the dagger seems spot-on, however, the damage seems too high as it invalidates the use of a rapier being that it is much faster and does more damage in most cases. I would suggest that the dagger's damage be lowered with an added critical hit chance.

Another thing that might be more difficult, is an added system of weapon reach for each weapon. This is likely very difficult to implement but it would be a nice tool for balance.

The mod as a whole though is great! Thank you so much for the work!

commented

Thanks for the feedback. Planning on doing a balance overhaul at some point. Weapon reach has been something I have thought about, but no real plans to take action.

I agree with your statement that something special needs to be added with the dagger. As of now it exists in some sort of limbo where it's existence is not good for the other weapons.