
Weapon Rebalancing Update
UvMidnight opened this issue ยท 1 comments
Planning on a weapon rebalancing update in the near future with plans to touch quite a few of the weapons.
Feedback on the current state of weapons and suggestions for reworks are appreciated.
Some current personal thoughts:
Greatblade has been exceptionally powerful since its inception. Unsure if it can ever reach a point where it is not overpowered by nature yet still desirable to obtain.
Dagger is boring but very powerful.
Scimitar is problematic, but nowhere near as much as it used to be and compared to the greatblade.
Battleaxe is... wierd. Personally do not feel it fufills the berserker or high dps archetypes well enough.
Cutlass is fine. On the strong side but is exploration gated.
Javelin is a little on the strong side but very unused in general.
Might I suggest something?
The Battleaxe feels like its a weapon that you'd only want to use while you're armored. With certain materials from Armory Expansion, like steel, being surrounded by zombies with berserker mode enabled doesn't do anything. Could a percentage of the damage dealt to the player bypass armor? Hopefully the effect would be you'd feel the same on lighter armor like before, but with significantly better armor you still feel have to fear damage.
Maybe that'd give the Battleaxe a pass to get some more DPS.