Remodel Baykok
Sunconure11 opened this issue ยท 8 comments
This is just a reminder to myself to do this when I am free enough, now that BTM is over.
Also a reminder to possibly tweak buffalo slightly (add udders)
Sleep schedule is coming back on track. Expect it within a week or so. Afterwards, this thread will be closed.
Its in the works, but sleep is still horrifyingly screwed. For now, I'm basing the headdress off of the Tzitzimitl from DiversityCraft with some minor additions.
https://www.dropbox.com/s/qofdty3jwbinepj/Screenshot%202016-08-29%2013.31.46.png?dl=0
https://www.dropbox.com/s/mwufg6i9jj3zuwt/Screenshot%202016-09-06%2012.00.52.png?dl=0
Texturing begins tomorrow
Texturing to continue on the weekend. The legs have been finished (aside from the fact that they will be greyscaled and given noise after I finish texturing the entire model). If greyscaling looks bad, I will just use the colors from the vanilla skeleton instead.
Successfully remodelled and retextured. Awaiting implementation.
https://www.dropbox.com/s/u1zly4ejwc52s0n/baykoknew.zip?dl=0
Alright, thanks. Since at least 3/4 of the texture was unused, I cut the texture size in half for now.
Buffalo with udders:
https://www.dropbox.com/s/2l87wz6ldwddl9p/new%20buffalo.zip?dl=0