Tough As Nails

Tough As Nails

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invalidly named value: cooling

Rabax28 opened this issue · 3 comments

commented

My javam sees this as '' I = ı '' because I am using turkish characters so it doesnt understand to ''coolıng''
how can i fix it ?

commented

---- Minecraft Crash Report ----

WARNING: coremods are present:
TANLoadingPlugin (ToughAsNails-1.9.4-1.0.11.jar)
Contact their authors BEFORE contacting forge

// Oh - I know what I did wrong!

Time: 18.02.2017 14:45
Description: There was a severe problem during mod loading that has caused the game to fail

net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Tough As Nails (ToughAsNails)
Caused by: java.lang.IllegalArgumentException: Block: class toughasnails.block.BlockTANTemperatureCoil has property: variant with invalidly named value: coolıng
at net.minecraft.block.state.BlockStateContainer.func_185919_a(BlockStateContainer.java:115)
at net.minecraft.block.state.BlockStateContainer.(BlockStateContainer.java:75)
at net.minecraft.block.state.BlockStateContainer.(BlockStateContainer.java:60)
at toughasnails.block.BlockTANTemperatureCoil.func_180661_e(BlockTANTemperatureCoil.java:212)
at net.minecraft.block.Block.(Block.java:225)
at net.minecraft.block.BlockContainer.(SourceFile:17)
at net.minecraft.block.BlockContainer.(SourceFile:13)
at toughasnails.block.BlockTANTemperatureCoil.(BlockTANTemperatureCoil.java:58)
at toughasnails.init.ModBlocks.init(ModBlocks.java:48)
at toughasnails.core.ToughAsNails.preInit(ToughAsNails.java:53)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:600)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:243)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:221)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:145)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:614)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:257)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:439)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_121, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 138737040 bytes (132 MB) / 339894272 bytes (324 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.3.2185 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2185.jar)
UCH Forge{12.18.3.2185} [Minecraft Forge] (forge-1.10.2-12.18.3.2185.jar)
UCH mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar)
UCE ToughAsNails{1.0.11} [Tough As Nails] (ToughAsNails-1.9.4-1.0.11.jar)
Loaded coremods (and transformers):
TANLoadingPlugin (ToughAsNails-1.9.4-1.0.11.jar)
toughasnails.asm.transformer.BlockCropsTransformer
toughasnails.asm.transformer.EntityRendererTransformer
toughasnails.asm.transformer.WorldTransformer
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.1004' Renderer: 'AMD Radeon HD 6570'

commented

For example, the same error was given in the iron chest mode. ''variant with invalidly named value: ıron''

commented

I'm afraid I'm not sure man. Both Forstride and myself are native English speakers so we don't know much about working with other languages. However, I'm 100% certain that this isn't a problem with the code itself, but rather the settings you're using. Perhaps try googling around, someone on stack overflow may have encountered similar issues with a different project.