Towers of the Wild Modded

Towers of the Wild Modded

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[1.20.1] This mod ignore the generatedWaystonesUnbreakable settings

SigmaFlame opened this issue ยท 4 comments

commented

Hello,

In the config of the waystone mod, there is a setting to make all generated waystones unbreakable.
But the waystones generated by your mod are still breakable regardless.

Also I didn't find any settings for your mod.

commented

I just tested in a fresh instance, and the waystones are non breakable when i have these settings for waystones:

[restrictions]
#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
restrictToCreative = true
#If enabled, only the owner of a waystone (the one who placed it) can rename it.
restrictRenameToOwner = false
#If enabled, waystones generated in worldgen are unbreakable.
generatedWaystonesUnbreakable = true

commented

I just tested in a fresh instance, and the waystones are non breakable when i have these settings for waystones:

[restrictions] #If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe. restrictToCreative = true #If enabled, only the owner of a waystone (the one who placed it) can rename it. restrictRenameToOwner = false #If enabled, waystones generated in worldgen are unbreakable. generatedWaystonesUnbreakable = true

I have same issue, actually this issue has existed for a long time.
I set "generatedWaystonesUnbreakable" to true for waystones, he waystones generated by totw are still destructible in survival mode.

I tested this problem in fresh instance for several times.

My game version :
1.20.1-FORGE
totw_modded-1.0.3-1.20.1
waystones-forge-1.20-14.1.3.jar

My setting for waystones

[restrictions]
#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.
restrictToCreative = false
#If enabled, only the owner of a waystone (the one who placed it) can rename it.
restrictRenameToOwner = true
#If enabled, waystones generated in worldgen are unbreakable.
generatedWaystonesUnbreakable = true

If you set restrictToCreative to false, which means that no matter whether the waystones are generated by the map or placed with hand, it cannot be broke in survival mode.

commented

This seems to be a bug with Waystones mod. I have been in contact with the dev. It is also the reason for the bug regarding the name of the waystone being stuck at

commented

Found the solution, will come in patch 1.0.4