blocks destroyed to easily
otakup0pe opened this issue ยท 2 comments
I would have expected the cones to be destroyed like a fence or something, but with a pickaxe. Instead it seems like they are just destroyed with a single tap?
additional context: survival mode
Was able to work around it with crafttweaker....
import crafttweaker.item.IItemStack;
val trafficWidgets = [
<trafficcontrol:cone>,
<trafficcontrol:channelizer>
] as IItemStack[];
for widget in trafficWidgets {
val a_widget as IItemStack = widget;
a_widget.hardness = 1;
}