Transcending Trident (Forge)

Transcending Trident (Forge)

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Areas loading but not functioning

Variadicism opened this issue · 1 comments

commented

Information

Minecraft version: 1.20.4
Modloader: Fabric
Fabric loader version: 0.15.7
Environment: Multiplayer

Mod name: Areas
Mod version: 5.4 and 5.6

Description

The mod loads, generates its config files (areas.json5 and collective/area_names.json), and appears in the mods list appearing on server startup and the /mods command from Mods Command.

But, it shows no in-game functionality.

  • Entering and existing an area designated by a sign -- for example, with "[Area] 15" on top and "test" on line 2 -- has no effect.
  • The /areas command gives me an "Unknown or incomplete command, see below for error" error, which seems to indicate that the command wasn't registered.
    • This command gives me this response whether I use it in the console or in game with op (or * permissions when attempted with LuckPerms installed).
  • I tried using this with Random Village Names; that, too, did not seem to work. Villages did not show names when entered.

Other attempts

  • I saw this on version 5.4 with Collective 7.36 and Fabric API 0.96.4.
  • I tried upgrading to 5.6 with Collective 7.40 and Fabric API 0.96.11 and encountered the same results.

Possibly unrelated, but Conduits Prevent Drowned is showing the same issues, though it's hard to know if that's the same since that mod only has one function to fail.

Also, to clarify, I tested this with only the three mods listed above in addition to trying to detect it with other mods mentioned, so interference from those other mods isn't the cause.

  • There is no crash nor error message except the error message that appears when I use /areas.
  • I don't see any relevant feedback in the logs at all except Collective stating that Areas requested that it generated that area_names.json file.

Java installation

Just in case...

openjdk version "17.0.10" 2024-01-16
OpenJDK Runtime Environment (build 17.0.10+7)
OpenJDK 64-Bit Server VM (build 17.0.10+7, mixed mode)

P.S.: This is an awesome suite of Fabric mods! Thanks so much for making these!

commented

Confirmed the same behavior in Java OpenJDK version 22, Minecraft 1.21, Fabric API 0.100.3, Collective 7.64, and Areas 5.9.

I also see Conduits Prevent Drowned is still allowing Drowned to spawn near Conduits.

I do see that RandomVillageNames is working; I found a sign with a random name generated in a village.

Very strange... 🤔