Translocators 1.8.+

Translocators 1.8.+

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Translocators will not insert into a drawer controller (storage drawers) from a roost collector (roost) if the storage drawers connected to it have void upgrades.

truehunterethan opened this issue ยท 5 comments

commented

Here is my setup : https://streamable.com/e9r9n

Versions:

Client: 1.12.2
Forge: Forge-14.23.5.2772
Translocators: Translocators-1.12.2-2.5.1.77-universal
Roost: 1.12-1.20

If you need anymore information just ask.

commented

Problem solved! Add at least one empty drawer (you can lock it with a drawer key) and everything will work!

UPD: Solving a problem with multiple drawers containing one item. You need to be sure that all the drawers except the drawer with the void upgrade are filled, I think then everything will work.

Hi, i have the same exact problem. I cant automate the input if the drawers have a void upgrade or a near-infinite upgrade in it. It works by using the hand, but i dont want to put millions of items in there like this. I am currently playing the 1.12.2 Version in Project Ozone 3. I tried the normal, titan and kappa mode and checked all the mod settings, couldnt find anything. Creative upgrade -> output to chest is working just fine. If anything is needed to recreate the issue, tell me please.

commented

Seems work arounds are the only option currently so if anyone else in 1.12.2 is lost and keeps having this happen here is a functional work around that seems to work, if you use some sort of middle man item router even if its not the same as my choice here it could work.

Late to the part but i was having this issue and started searching unfortunately is still present today in 1.12.2, to get around this problem i am using an Immersive engineering "Item Router" with no filters set inside of it, if you translocator into the item router and then have it next to a drawer or drawer controller it acts as a middle man and allows for items to pass into Void drawers. The P2P tunnel on top is attached to multiple drawer controllers, which acts the same as if it was just a drawer controller.

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commented

Not really sure how fixiable this is due to the limitations of the IItemHandler system.

commented

In my experience Tanslocators have issues inserting in controllers which have void upgrades in the attached inventory. Unless you also add an empty locked/unlocked drawer somewhere in the system. It's not specific to Roost. My setup was:
Ender chest => Translocator => Drawer Controller (with 6 compacting drawers all with void upgrades).
Translocator wouldn't work unless I removed a void upgrade from one of the six or added an empty drawer. (You could sometimes fool it into functioning but it'd soon catch on.)

commented

Hi, i have the same exact problem. I cant automate the input if the drawers have a void upgrade or a near-infinite upgrade in it. It works by using the hand, but i dont want to put millions of items in there like this. I am currently playing the 1.12.2 Version in Project Ozone 3. I tried the normal, titan and kappa mode and checked all the mod settings, couldnt find anything. Creative upgrade -> output to chest is working just fine. If anything is needed to recreate the issue, tell me please.