[Feature] Option to ignore components/NBT data on filters
Harvle opened this issue ยท 1 comments
Is your feature request related to a problem? Please describe.
I'm trying to make a trash system that discards golden swords from a gold farm. However i like to make sure it only discards what i tell it to (rather than just hooking the non-filtered items like gold nuggets and ingots into a lava dispenser), just in case an important item gets accidentally thrown in, it won't get destroyed and i can put it to a rejected chest or something like that.
Describe the solution you'd like
I think a clean solution would be to add a toggle in the whitelist/blacklist option (maybe called like Precise: On/Off
) of a trash can to ignore the components/NBT data of the item, such as durability or enchantments, so placing a golden_sword as a whitelist item would discard anything that matches that item ID, no matter what extra data it has such as damage.