Trinkets (Fabric)

Trinkets (Fabric)

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[3.0.0] Allow entity type tags for entity slot loader

florensie opened this issue ยท 1 comments

commented

Example:

"entities": ["#skeletons"],
"slots": [
  "head/hat",
  "chest/necklace",
  "legs/belt",
  "feet/shoes"
]

This should probably even replace the array behavior completely and require an entity type tag if multiple entity types are desired:

"entities": "#skeletons",
"slots": [...]

Useful vanilla implementation reference:

  • data/minecraft/tags/entity_types/
  • net.minecraft.predicate.entity.EntityTypePredicate
commented

This has been fixed in #64, I agreed with C4 though on the concept of keeping the entity list, removing it has no benefit and would likely just frustrate some people.