Tropicraft mineral issues (Crafting)
Rainstar77 opened this issue ยท 4 comments
- Minecraft Version : 1.7.10
- Forge Version : Forge10.13.4.1448-1.7.10
- Tropicraft Version : 6.0.5
- installed mods ; TMI, Tropicraft, Rei's Minimap, RoadWorks
Hello, I found some crafting errors in Tropicraft Mod. Here some screenshots.
(Don't care about Korean. This is my mother tongue.)
Zircornium Block is crafted by 9 Azurite Crystal or 9 Zircon Crystal.
And...
Azurite Block is crafted by 9 Eudialyte Shards.
Plus, These blocks can't change to item? For Examples...
I have the same problem. The damage value of the blocks has changed, The eudialyte block was tropicraft:blockOre:2
before, and is now tropicraft:blockOre:0
. all blocks have been shifted like this, with damage values from 2 to 5 becoming from 0 to 3 in Tropicraft 6.0.5. The recipes, however, haven't been updated, and tropicraft:blockOre:2
is now Azurite. As for the "uncrafting" recipe, it's just never registered, as far as I can tell.
I made a temporarily fixed it using Minetweaker, which let you register new recipes through a script. I know it's not a proper solution, but it'll do until the next update.
Here is the script, if it can help anybody until a fix is made. It has to be put in the "scripts" directory, in a ".zs" file, if you have Minetweaker.
# Remove the broken recipes
recipes.remove(<tropicraft:tile.blockOre:*>);
# Add the correct ones:
# Eudialyte Block
recipes.addShaped(<tropicraft:tile.blockOre:0>, [
[<tropicraft:ore:0>, <tropicraft:ore:0>, <tropicraft:ore:0>],
[<tropicraft:ore:0>, <tropicraft:ore:0>, <tropicraft:ore:0>],
[<tropicraft:ore:0>, <tropicraft:ore:0>, <tropicraft:ore:0>]
]);
# Zircon Block
recipes.addShaped(<tropicraft:tile.blockOre:1>, [
[<tropicraft:ore:1>, <tropicraft:ore:1>, <tropicraft:ore:1>],
[<tropicraft:ore:1>, <tropicraft:ore:1>, <tropicraft:ore:1>],
[<tropicraft:ore:1>, <tropicraft:ore:1>, <tropicraft:ore:1>]
]);
# Azurite Block
recipes.addShaped(<tropicraft:tile.blockOre:2>, [
[<tropicraft:ore:2>, <tropicraft:ore:2>, <tropicraft:ore:2>],
[<tropicraft:ore:2>, <tropicraft:ore:2>, <tropicraft:ore:2>],
[<tropicraft:ore:2>, <tropicraft:ore:2>, <tropicraft:ore:2>]
]);
# Block of Cubic Zirconium
recipes.addShaped(<tropicraft:tile.blockOre:3>, [
[<tropicraft:ore:3>, <tropicraft:ore:3>, <tropicraft:ore:3>],
[<tropicraft:ore:3>, <tropicraft:ore:3>, <tropicraft:ore:3>],
[<tropicraft:ore:3>, <tropicraft:ore:3>, <tropicraft:ore:3>]
]);
# Recipes to change back those blocks into crystals:
recipes.addShapeless(<tropicraft:ore:0> * 9, [<tropicraft:tile.blockOre:0>]);
recipes.addShapeless(<tropicraft:ore:1> * 9, [<tropicraft:tile.blockOre:1>]);
recipes.addShapeless(<tropicraft:ore:2> * 9, [<tropicraft:tile.blockOre:2>]);
recipes.addShapeless(<tropicraft:ore:3> * 9, [<tropicraft:tile.blockOre:3>]);
Thanks to comment this issue.
Unfotunately I never heard the program (or mod?). So I searched Web and knew what Minetweaker is just now. I'll try to fix the issue using this program, but I can't be convinced that I could use that very well. I think the program is a little complex.
It's a mod, so you just have to put it in your "mods" folder. The script has to go into the script directory, which is itself in your game directory, and should be created by the mod anyway.
They have a really detailed wiki if you want: http://minetweaker3.powerofbytes.com/wiki/Tutorial:Introduction