TslatEntityStatus (TES)

TslatEntityStatus (TES)

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[1.20.1]Render Bug with Shaderpack

WhiseNT opened this issue ยท 1 comments

commented

If use shaderpack(use Oculus 1.8.0),some time the render will go wrong,For example, when in close proximity to a certain entity, some entities may enter a state of combustion.

Image

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commented

Gonna need more info and context