Freecam behaves strangly with mods that automate player input such as baritone or JSMacros Scripts
jpeterik12 opened this issue ยท 2 comments
Baritone will stop moving when freecam is set to control the camera and not the player, while JSMacros movement will continue the last movement, no longer how long ago that action ended.
The Free Camera on purpose tries to prevent movement inputs moving the real player. There is the freeCameraPlayerInputs
option/hotkey to allow the inputs to go to the player again. Do those mods work correctly when you enable that option? (it needs to always be enabled after entering free camera mode)
It does seem to work with freeCameraPlayerInputs, but it would be nice if things automating the movement of the player could function entirely independantly, since neither of those mods make the camera move when freeCameraPlayerInputs is disabled, so it seems to be seperating the two somewhat well.
https://github.com/wagyourtail/Freecam works, but isn't updated, and I prefer to keep using what I currently use.