Stripped Bamboo Sign crashes - 1.19 Beta 7 & 8
Fris44 opened this issue ยท 9 comments
Game crashes when rendering in Stripped Bamboo Sign, both when trying to place it or if it's already placed and you're loading in the chunks on 1.19.
Tried with both beta 7 and beta 8.
Attached is crash log using beta 8
How to recreate:
- Use Twigs 1.19 beta 7 or 8
- Load up a world
- Place down a sign
- Crash
I've just released a beta 9 with official 1.19.2 support, could you try that out?
Frame API is also updated to 0.26
Updated both Twigs and Frame API, still crashes. normal and crash log attached
latest.log
crash-2022-08-20_17.25.00-client.txt
I disabled all unnecessary mods (Something I admittedly should've done before as it is standard bug testing, sorry for wasting your time), and it doesn't crash. I will check which mod is having issues, report it here, and see about opening an issue about it on that mod's page as well
Looks like the offending mod is Expanded Storage, I already opened a issue there (as Github so helpfully told us)
Please see this, not sure why this happens exactly but I don't think it's necessarily the fault of bad code but rather how fabric/quilt mods are written in general:
devs-immortal/Paradise-Lost#587
Yep, just tried with newest versions of Twigs (2.0.0 beta 9), Frame (0.26.1), Ellemes' Container Library (2.1.0 alpha 10) and Expanded Storage (8.1.0 alpha 2), and the game still crashes when rendering a bamboo sign
@andantet See what paradise-lost did here devs-immortal/Paradise-Lost@75f5dc2 vs what you're doing in frame-fabric at https://github.com/moddingplayground/frame-fabric/blob/ea73347f7b36a691ebdddf22777f2d9fe28b205f/frame-woods-v0/src/main/java/net/moddingplayground/frame/api/woods/v0/FrameSignType.java
opened a pull request which fixes the issue on the Frame library: moddingplayground/frame-fabric#5