
[Bug/Glitch] Incompatibility with Stack Size Edit
Yashirow opened this issue ยท 0 comments
Better Furnaces Reforged API Version
1.20.1-1.1.2518.1
Factory API Version
1.20.1-2.2.3.2518.0
Mod Loader Version
Fabric Loader 0.16.14
Bug/Glitch Occurrence Context
Load into a world with:
- The Stack Size Edit mod installed
- Some items stacked above 64 inside a chest
- A Better Furnace placed somewhere nearby (distance likely isn't relevant)
Crash Report
No crash
What happened wrong?
When loading a world where Better Furnaces are placed, any items in chests with a stack count greater than 64 (e.g., 100) are "downsized" to the standard 64 stack limit. However, if you don't interact with them and use the /reload
command, they revert to their original count (e.g., 100).
So, the /reload
command is a partial solution... However, items stored inside Better Furnaces are lost: if you had, for example, 100 coal in a furnace before saving the world, they will not return to 100 after reloading and using /reload
.
When no Better Furnaces are placed, the custom stack sizes work correctly without needing /reload
.