Rendering bug with bliss shaders
ink717 opened this issue · 3 comments
Bug description
In versions across 1.20 to 1.21.1, when using Bliss shaders with the car and plane mod, the entities will be rendered transparent. Tested on both Forge and NeoForge oculus/iris versions.
Minecraft version
1.21.1
Mod version
1.21.1-1.5.5
Mod loader and version
NeoForge 21.1.65
Steps to reproduce
- Install mods
- Turn on bliss shaders
Expected behavior
Transparent textures
Log files
https://paste.atlauncher.com/view/4a176f30-4c3a-4ffc-86bb-dd9ca2655b0b
Screenshots
Yes it did. I just tested older versions on forge 1.19.2 and the same issue still persists.
I believe it’s more likely an issue around bliss shaders, but still worth looking into the cause.
Best
On Oct 6, 2024, at 3:42 AM, Max Henkel ***@***.***> wrote:
Did this also happen in 1.0.x versions?
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