UniDict

UniDict

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Railcraft not getting unified

Staegrin opened this issue ยท 9 comments

commented

Sadly it seems to be random if it unifies or not for Railcraft ingots/nuggets. When I turn 9 thermal expansion ingots into blocks and turn the block back into ingots I get the Railcraft variants. copper/tin/lead/silver/nickel/zinc/steel

Maby because railcraft isn't included in integrationModule.cfg

Railcraft was the last mod updated/added to the pack so it's materials take precedence?

random unifying happens for instance when I put the railcraft variants of the ingots into the manual rolling machine and leave the gui (-> you have to keep looking into the gui to make the machine work) then the thermal variants get spit out.

edit:This random unifying no longer happens after another few updates to various mods.

issue #128 started this but was closed again probably because of the randomness.

commented

Same for Villager trades, requiers ingots from Railcraft, though i set UniDict for Thermal* and fixed some recipies with CraftTweaker:

image

commented

I was looking for ways to fix it myself. I just disabled Item ingots and railcraft dusts via item config.

commented

Best solution so far is to use crafttweaker to remove the recipes.

commented

Issue still not solved. any help would be appreciated

commented

still not solved it seems.

I set gregtech to have the highest priority... but still:

Gregtech Ingots -> Railcraft Nuggets
Gregtech Nuggets -> Railcraft Ingots

the way i'll use to fix this is by disabling all metal ingots/nuggets/blocks from railcraft so it's forced to use some other mod's

commented

//removes charcoal block recipe from other mods recipes.remove(<actuallyadditions:block_misc:5>); recipes.remove(<mekanism:basicblock:3>); recipes.remove(<forestry:charcoal:0>);

//removes Railcraft ingots and nuggets recipes recipes.remove(<railcraft:ingot:0>); recipes.remove(<railcraft:ingot:1>); recipes.remove(<railcraft:ingot:2>); recipes.remove(<railcraft:ingot:3>); recipes.remove(<railcraft:ingot:4>); recipes.remove(<railcraft:ingot:5>); recipes.remove(<railcraft:ingot:6>); recipes.remove(<railcraft:ingot:7>); recipes.remove(<railcraft:ingot:8>); recipes.remove(<railcraft:metal:0>); recipes.remove(<railcraft:metal:1>); recipes.remove(<railcraft:metal:2>); recipes.remove(<railcraft:metal:3>); recipes.remove(<railcraft:metal:4>); recipes.remove(<railcraft:metal:5>); recipes.remove(<railcraft:metal:6>); recipes.remove(<railcraft:metal:7>); recipes.remove(<railcraft:metal:8>); recipes.remove(<railcraft:nugget:0>); recipes.remove(<railcraft:nugget:1>); recipes.remove(<railcraft:nugget:2>); recipes.remove(<railcraft:nugget:3>); recipes.remove(<railcraft:nugget:4>); recipes.remove(<railcraft:nugget:5>); recipes.remove(<railcraft:nugget:6>); recipes.remove(<railcraft:nugget:7>); recipes.remove(<railcraft:nugget:8>);

//removes mekanism storage blocks that don't get unified recipes.remove(<mekanism:basicblock:1>); recipes.remove(<mekanism:basicblock:5>); recipes.remove(<mekanism:basicblock:12>); recipes.remove(<mekanism:basicblock:13>);

commented

Yes to both. Though craftTweaker is extremely useful in both adding and removing recipes. I love using it to add recipes to process ores and resources when they would otherwise need to be broken in world -> lag or just don't have a way to be processed.

As to the smelting. If another mod adds a smelting recipe and it gets Unified, the dust will be smeltable. Thermal mod aluminium is smeltable in regular furnace -> gregtech aluminium will go in the furnace. Though I would recommend checking the configs.

commented

i mean that also works, but wouldn't that require you to also install CraftTweaker?

also in an unrelated note, anyone know if UniDict screws with furnace recipes? becuase i made a gregtech pack with it and for some reason i can smelt Aluminium, Tungsten, and other high end metals in a simple furnace... which should not be possible and breaks all progression

commented

Fixed in UniDict 3.0.3