UniDict

UniDict

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[1.12-bug] GregTech Experimental Plates Recipes unusable

gatoborrachon opened this issue ยท 8 comments

commented

Describe the bug
When you have UniDict, IC2 and its addon: GregTech Experimental, you will not be able to use the hammer recipes properly.

To Reproduce
Steps to reproduce the behavior:

  1. Add IC2, GregTech Experimental and UniDict (with its lib: WanionLib)
  2. Try to make 2 Iron Plates in a Crafting table (1 hammer and 2 ingots, its a mirrored recipe so it has a pattern) with the same Iron Hammer
  3. See error

Expected behavior
1.- You should be able to use any hammer with the oreDict "craftingToolHardHammer"
2.- You should be able to use a hammer at any Damage Value

3.- Screenshot of how things should work (using a damaged and different hammer than the Iron one)
2021-05-18_00 09 19


Screenshots
1.- There you can see how you can create a plate with the 2 ingots (notice how the hammer is full life)
2021-05-17_23 36 16

2.- Now see how the recipes does not work.
2021-05-17_23 36 20

Additional context
Well, i would like to use this issue to ask 1 thing: Where can i disable these auto-generated Crafting recipes? sometimes they are wrong (for example, a Bronze Hull from GregTech Experimental outputs 8 Iron ingots, i don't like the recipe nor the wrong output)

EDIT: This is what i mean with the previous statement:
2021-05-19_13 42 07

commented

Given the lack of activity on this repo I'm not asking for the second issue in this to be fixed, but could you possibly submit the custom build to curseforge as an alpha or something so I can include it in a modpack without using an override? Need the fix for my modpack.

commented

UPDATE:
I found that tools from PrimalCore seems unaffected by this issue, i think i will open an Issue on their side

1.- PrimalCore Saws work well at any damage value:
2021-05-19_13 41 48

2.- GregTech Experimental's tools doesn't:
2021-05-19_13 41 57

commented

oh no problem, take the necessary time, many thanks for answer

commented

Hello, I will look at this during the weekend, probably damage values or some other data is not properly recreated. Sorry for the delay!

commented

Hello, I was able to confirm and replicate both complaints and I'm working on a solution.

commented

ok, let's wait, there's no hurry

commented

Hello, could you test the first issue (hammer issue) with this custom build of the mod?
UniDict-1.12.2-3.0.9.zip
Please notify me of the results. As for the second issue, I'm still looking into it.

commented

Sorry for late reply

Please notify me of the results

it works fine, i was able to use any hammer at any damage value

As for the second issue, I'm still looking into it.

mmm, so there's not a way to directly disable these automatic recipes?