UniMixins

UniMixins

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GTNHMixins module crashes with D-Mod 1.0.3.1

iamsoNewBee opened this issue ยท 28 comments

commented

any clues๏ผŸ

commented

I'm still curious about the log4j config issue. I've made a small mod that I believe fixes it by forcing Forge's default config to be used. Can you give it a try? You just have to put it in your mods folder and post a log again.

+++NotEnoughVerbosity-1.7.10-0.1.zip

commented

:O

commented

I tried running your pack and I do get the crash, I just wondered if I could solve the logging issue, since I see it a lot when people report issues. And it did work. Unfortunately, even the more detailed log doesn't say anything about what's loading FMLConstructionEvent. ๐Ÿ˜… So it's a good thing you sent the pack.

commented

Hold on, I looked at class-load.log again and there's something I missed

[DEFAULT] makamys.dmod.MixinConfigPlugin
[DEFAULT] makamys.dmod.ConfigDMod
[DEFAULT] makamys.dmod.ConfigDMod$ForceableBoolean
[DEFAULT] makamys.dmod.entity.EntityFox$AbilityMode
[DEFAULT] cpw.mods.fml.common.event.FMLConstructionEvent

It's caused by D-Mod. It's an old bug that got fixed later. Try again with the latest version.

commented

Something is loading FMLConstructionEvent earlier than expected, but I can't tell what it is. Your launcher has a weird incomplete logger config which isn't helping.

You can try adding D-Tools (the latest build is here) and enabling logClassLoading in the config. It will create a log in .minecraft/dtools/out/class-load.log, post it here.

commented

maybe it`s because it crashed so quickly that there is no time to generate that.however i will try

commented

one detail:it crash within 1 seconds.i think it`s all whcih can generated.but i will have a try.

commented

Your launcher has a weird incomplete logger config which isn't helping.

About this, can you post your G:\BaiduNetdiskDownload\Forge\bf\.minecraft\versions\1.7.10\log4j2.xml? I want to check what's going on with it.

commented
commented

wait maybe it`s a nomal because i have remove that MOD. let me try again

commented

maybe have to do with falsetweaks.i just succeed one time miraculously and then crashed

commented

log4j2.zip
minecraft-exported-crash-info-2023-05-07T18-18-06.zip
class-load.log(i started many times but there is only this singal one generated.)

commented

log4j2.zip

Like I expected, it's pretty barebones. This is the config Forge is supposed to use: https://raw.githubusercontent.com/MinecraftForge/MinecraftForge/1.7.10/fml/src/main/resources/log4j2.xml

If you were able to set it as your log4j config, you'd get a more helpful log. One of these ways should work:

  • Replace G:\BaiduNetdiskDownload\Forge\bf\.minecraft\versions\1.7.10\log4j2.xml with this file
  • Download it elsewhere and set the log4j.configurationFile JVM property to its path (e.g. -Dlog4j.configurationFile="G:\BaiduNetdiskDownload\the-other-log4j2.xml")

You know it works if you see Preparing mixins for MixinEnvironment[PREINIT] in fml-client-latest.log.

maybe have to do with falsetweaks

Maybe it's caused by STARTUP_OPTIMIZATIONS.

commented
commented

What's this? It's the same as before.

commented

i did as what u told me:
image
maybe i should send my mod file to let u reappear this issue by yourself..

commented

i did as what u told me

I guess it gets reset if you try to change it.

maybe i should send my mod file to let u reappear this issue by yourself..

That would be nice.

commented

wait a moment*

commented
commented

by the way the water in my world keep twitching about which i have no idea

commented

can u receive that?

commented

can u receive that?

Yeah, I did.

by the way the water in my world keep twitching about which i have no idea

Sounds like this issue: embeddedt/ArchaicFix#17. It was fixed recently (but no release has been made yet.)

commented
commented

I'm not actually sure what exactly you mean by "twitching", it would be helpful if you posted a video.

(Also we should move to ArchaicFix's issue tracker.)

commented
commented