Universal Graves

Universal Graves

3M Downloads

Conflict with AE2 mod

Romz24 opened this issue ยท 8 comments

commented

Describe the bug

When I use the Universal Graves mod along with Applied Energistics 2 and Simple BC Pipes, the blocks in my world are not displayed correctly. When I start local world there is no such problem. This happens when connecting to the server.

I already created issues in the AE2 mod repository, they answered that the problem could be related to the Universal Graves mod.
Link: AppliedEnergistics/Applied-Energistics-2#6276

Mod list:

image
Download: mods.zip

Screenshot:

2022-05-17_15 33 58
2022-05-17_15 35 27

commented

@Patbox

When I enter the command "/polymer dev validate_states", I don't see anything changing, as if the command doesn't work. The result of the output of the command "/polymer export-registry", I added to the archive. I also added server and client logs to the archive (just in case).

polymer.zip

commented

Please enable devUtils in /config/polymer/server.json on both server and client and run command /polymer dev validate_states and get output here (logs). Also run /polymer export-registry in singleplayer and pn server and send created files (as a zip)

commented

image
Looks like there is weird gap in blockstates, will check why it happens

commented

Could you test if adding this fixes it? And if not please send server logs!
polymer.zip

commented

After installing this mod, the server crashes on startup.

latest.log

commented

polymer.zip
Try this!

commented

Okay, experimented locally with this a bit. This build should fix the issue. Could you confirm that?
polymer.zip

commented

I apologize for the delay in answering. Problem solved, thanks for the fix.