Mineralogy support
Trinsdar opened this issue ยท 2 comments
Until/unless proper support is ever implemented, you can at least partially address it via ModTweaker , like so:
mods.chisel.Carving.addGroup("amphibolite");
mods.chisel.Carving.addVariation("amphibolite", mineralogy:amphibolite);
mods.chisel.Carving.addVariation("amphibolite", mineralogy:amphibolite_brick);
mods.chisel.Carving.addVariation("amphibolite", mineralogy:amphibolite_smooth);
mods.chisel.Carving.addVariation("amphibolite", mineralogy:amphibolite_smooth_brick);
You don't need to .addGroup if there's already a chisel group from another mod.
This should be in a .zs file in the /scripts folder. Requires CraftTweaker to be installed also.
This does not generate new block types, but it at least makes it possible to chisel between the existing appearances, and any added from other mods.