Issue with **RandomPatches** mod. Animals picked up are teleporting back to the original spot
CrimsonNode opened this issue ยท 3 comments
When I pick up an animal and place it somewhere else it teleports back to its original spot.
I tested some mod combinations. to make sure. It looks like when I run RandomPatches and this mod together issue appears.
(Sorry for my english not my first language.)
Forge: 36.1.32
Used Mods: Citadel / UntamedWilds 1.2.0 / RandomPatches 2.4.4
Also This log appears:
[16:25:49] [Server thread/WARN] [minecraft/ServerWorld]: Trying to add entity with duplicated UUID a8a6d4da-0209-4af5-aa1c-f2162b92125f. Existing untamedwilds:tortoise#486, new: untamedwilds:tortoise#486
You can ignore the log, that's unrelated and on my end because Items were trying to spawn the same entity twice (it is harmless, as the second entity doesn't spawn, but it is fixed in-dev)
After some digging around, I have found that the conflict is between RandomPatches' solution for MC-2025, since they store the (precise) position of every entity and use it to place entities, which conflicts with some key assumptions I make when turning a mob into NBT data
It seems fixable, or at least can be worked around, but meanwhile, you can temporarily fix it by setting fix_mc-2025 = true
to false in RandomPatches' config file