Crash due to despawned damagesource?
HerringBarrel opened this issue ยท 1 comments
Game crashed, stacktrace indicated it was due to a null return from net.minecraft.world.damagesource.EntityDamageSource.getSourcePosition()
I was testing out a villager mod, and after realizing that a zombie attack would interfere with that, I changed the difficulty to peaceful. The game crashed shortly thereafter. I suspect that something attacked a Bison, and then was despawned by peaceful mode before it called the method.
I did have a lot of other mods installed, but I don't think they caused the problem. Directly at least. I don't know if vanilla hostiles normally target bison.
Thank you for the lovely mod, anyways :)
Mod Version: 1.18.2 - 2.1.3