Server crashes at certain point.
flareofghast opened this issue ยท 12 comments
Describe the bug
Server crashes
Steps To Reproduce
It now crashes when my son enters the game.
Crash Log
crashed
Version (please complete the following information):
- Minecraft version: 1.16.5
- Version of the mod: 1.5.2
- Additional mods: please see the crashlog
Just a note, I tried updating Java to v15 (was 11), no change in behaviour.
Also tried disabling all mobs in config with no change and changing the master switch in config with no change.
Disabling stuff does not retroactively remove them from the world, and seeing the log, I can't pinpoint what is the reason why this mob spawned with a bad variant (99, the value I use to mark an entity for removal), but I have added a couple fallbacks when an entity with variant 99 tries to load, which may fix this problem after rebooting
#83 may be related
Trying to boot up my previous server with the new version crashed on load.
Restarted it with 1.5.2 and it did the same thing. Copied back 1.5.3 and this time it started up.... go figure.
It looks like I am having the same issue.
Leaving the crash report here in case it might provide some additional insights.
https://pastebin.com/jCXkeDn6
Forgot to mention, but the "fix" was only added in 1.5.3 (not really a fix, since I still don't know what caused it, but if the issue happens again, on reboot it should lock entity variants to a valid value)
@juan-db You are using an outdated version, update the mod
crash on starting the server, but then runs next time I start the server.
crashed
@RayTrace082 I did try with the most up-to-date version of the mod after posting the crash report last time, but I got a very similar, if not the exact same, exception: https://pastebin.com/83L2a7ta
heres another crash on connection
Released a new version a couple days ago, since I never managed to replicate this, is there any news on whether this has been fixed?
If there's still issues loading old worlds, do those issues also arise on a new world?
I encountered the bug again in another save, but after updating the mod I was able to load into the world without crashing. I haven't encountered again the bug since.