Untitled Duck Mod (Fabric)

Untitled Duck Mod (Fabric)

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Make it so the ducks from this mod can replace Environmental's ducks and inherit some of their functions if both mods are present

Corvus20 opened this issue ยท 3 comments

commented

Is your feature request related to a problem? Please describe.
I love Environmental, and I love this mod, but I don't like the overlap that results from having both of them installed.

Describe the feature you'd like
Making it so that when both mods are installed, this mod's ducks spawn instead of Environmental's ducks, as well as inheriting the compatibility with Environmental's nest blocks as well as drops/items being acceptable substitutes to environmental's equivalents (meat, eggs, etc.)

Describe alternatives you've considered
I could just disable environmental's ducks, but that still leaves some gaps in features, namely the nest compatibility.

commented

Since environmental is forge only I think it would be too much of a hassle to implement this. Nests maybe implemented in a future update but I am not sure about that.

commented

Thanks for the request but I think that's out of scope for this mod. I don't like messing around with other peoples mods since it could introduce problems with compatiblity.

Out of curiousity though, what does the nests in Environmental do? Maybe we can add something similar in the future and you could disable nests in Environmental then.

commented

The nests in environmental, as far as I can tell, serve as nice looking auto-egg collectors. any eggs laid in within range of the nest are automatically put into the nest, with up to 4 (i think) eggs being in the nest at once. You can place a hopper underneath the nest to take the eggs out.

I bet you could make it so ducks (and perhaps now geese) can sit on nests if you decide to add such a feature, and perhaps that could allow eggs to hatch? So the player could decide to either let the eggs hatch, or to take them for other uses. Just tossing some ideas out there.