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On rare occasions sonar beams appear offset from the thrasher's mouth

WitheredWasabi opened this issue ยท 1 comments

commented

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commented

Unfortunately, there isn't a simple fix for this and is caused by vanilla's rotation controller not syncing the rotations to the client often enough. To fully fix this I'd need to implement a custom way of setting the rotations on the Thrasher, which could be icky since it may mess up existing things.
To make this better I've increased the speed at which the Thrasher turns to the target to fire the sonar, this helps the syncing by making the server update the rotations to the client more often.